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Honoka en Vogue Op#5

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Description

Here we have it, my first render after relaxing vacation.
As expected this is Honokas second en Vogue shot.

This model of Honoka was created by me using:

CTT (character transformation tool) by Timmy for DOA5LR;
LR Photo Studio;
DOA Body base v7.5 by Oshiri  transformed to Honoka proportions with 100 smoothness without Hybrid option, believe it or not she has her true proportions as in the game with her height of 4'11" / 150cm but may look a bit slender on this picture because of the pose;
Honoka shirt by Huchii and fitted to Oshiri body;
PhotoZoom Pro 7 for textures detailing;
PS CC for textures conversion and making custom specular maps for skin shader;
Honoka wet skin effect is created using original wet texture converted to B/W mask as factor mixing skin and glossy shaders.
Room textures from Poliigon;
Light by HDRIheaven with additional light spots for detailing;
Room furnishing is my private Blender stock (sorry not for share)
Composition post-processing in Blender including color tuning on photo calibrated UHD monitor including Glare => Vignetting => Color balance ASC-CDL node filters. For this particular shot I decided not to use Defocus node, it looked better without one.

Posed, render and compositing done entirely in Blender Cycles 2.79 with 2500 samples in 3840x5120 resolution.
Thanks to Otakadelic hinting me into the right direction how to get rid of Honoka black fingers.

20 megapixel download is on the right.
Enjoy and hope you like her.Sweating a little... 

Next model for the Vogue series is Kokoro, followed by Mai, Ayane, Lei, Marie and others in not particular order. 
Image size
3840x5120px 10.1 MB
Mature
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